What The Fuck Just Happened Today? — a brilliant daily summary of our ongoing presidential train wreck. If you care about anything at all, you should be reading this.
There is this idea that animals don't experience pain or unhappiness the way humans do. Well, evolution made us feel those things because they maximize our reproductive fitness. And guess what? Animals face the same evolutionary pressures.
They have similar nervous systems. They respond to injury in the same ways. What makes you think their suffering is less real than yours?
Roguelike game — Windows — C++, WinAPI
Magister is a roguelike game I started developing many years ago. I like roguelikes (especially Stone Soup and Moria) because they are fun and direct. They focus always on gameplay, which is what games are about.
This particular roguelike is meant to provide denser tactical play than others, and I hope it will avoid some of the tedious elements common to CRPG. Inventory management, for instance, can produce interesting tactical challenges, but it often devolves into irritating busywork. The level grind appeals even less.
Magister will be free, and at some point the code will be made open source. The project is somewhat more than half complete; a recent build is pictured here:
As often happens in roguelike projects, the work is now in extended hibernation. Check back in a few years?