"I’ve been in this town for 26 years. I have never seen anything like this. I genuinely do not think this is a mentally healthy president."

— Eliot Cohen, who served on the NSA for George W. Bush

"You know things are looking grim for President Trump when he starts tweeting about Hillary Clinton again. Monday evening he sounded trapped and wounded: 'Why isn’t the House Intelligence Committee looking into the Bill & Hillary deal that allowed big Uranium to go to Russia, Russian speech.' Well, perhaps it is because she is not president, did not hold back her tax returns, did not constantly cheer for Vladimir Putin, did not hire a host of pro-Putin flunkies and did not have aides who lied about contact with Russian officials."

— Jennifer Rubin in The Washington Post

Play Time

Analysis of MMORPG play as economic activity

Play Time is an economic analysis of play in massively-multiplayer online roleplaying games (MMORPG). It began as an undergraduate 'honors thesis', but like most of my projects, it grew to a monstrous size and carried me away with it.

Contents

Play Time was originally written as one long and rather heterogeneous paper, but I have since revised and reorganized it. The work now comprises a general introduction and three separate monographs, of which 'The Problem of Abundance in MMORPG' is the most interesting. It should be accessible to anyone who has taken a few college-level economics courses. PDF and web texts are available:

  • An Introduction [PDF]
  • An overview of the topics to be discussed along with definitions used throughout the work.
  • An Overview of the MMORPG Genre [PDF]
  • A broad description of the genre, as it stood in early 2004, written in a scholarly style. Most players and designers will not find this interesting.
  • The Problem of Abundance in MMORPG [PDF]
  • This is the paper to read. Identifies the wants and constraints that motivate players and developers, and shows that many definitive aspects of MMORPG design serve economic functions.
  • Principles of MMORPG Asymmetric Trade
  • A fairly detailed undergraduate-level analysis of the microeconomics of 'eBaying'. I haven't finished revising this one yet.
  • References
  • A bibliography for the foregoing works.